

I was making a map and it crashed while saving which ended up destroying my map, but Black ops 3 can still load a previous version of it.

I have downloaded and put the map in the zone folder inside usernaps folder but the map wont show up. Now you are basically done, you can close everything and return to your XMB (normal) screen, by clicking on the games program/map on the 'Desktop' and then quitting MultiMan via clicking on your game or the home tab (all the way to the left). Open that folder, now copy the (name of your mod menu).sprx into that folder (/devhdd0/tmp). From the Entity Browser, drag a Miscprefab into your scene and navigate to the dogspawner.map prefab in the file browser window.

Download the prefab: dogspawner.map and place it anywhere within your prefabs folder, which can be found at Call of Duty Black Ops IIImapsourceprefabs Placing the Prefab. This will create a brush with the 'Volume Texture' on it. To create a zone volume in Radiant, right-click the 2d view and from the Info menu, click Volume.
